
Getting into a car in GTA 5 is straightforward: you simply walk up to a vehicle and press the enter vehicle button. On a PlayStation controller, this is the Triangle button (△); on an Xbox controller, it's the Y button; and on PC, it's the F key by default. The game will display an on-screen prompt near the car door to remind you of the correct button for your platform. This action is fundamental to nearly everything you do in the game, from starting missions to evading the police.
Sometimes, the car might be locked, especially if it's owned by an NPC (Non-Player Character). If the door is locked, your character will try the handle but won't be able to get in. In this case, you have a couple of options. You can smash the window by hitting it with your fist or a weapon (aim at the window and press the attack button), then press the enter button again to get in. Alternatively, you can simply find another car. For high-end sports cars that are often locked, using a weapon to break the window is the quickest method.
If you're playing in First-Person Mode, introduced in the enhanced versions of the game, the animation is more detailed. Your character will reach for the handle and open the door, providing a more immersive experience. The control input, however, remains exactly the same. This consistency across perspectives makes the action easy to remember.
It's also worth noting that you can enter specific seats. If you approach the passenger side door or a rear door, you will get into that corresponding seat. This is useful for multi-passenger vehicles when you're playing with friends online or for specific role-playing scenarios. Mastering this basic interaction is your first step to dominating the streets of Los Santos.

Just walk right up to the car door. You’ll see a button prompt pop up on the screen. On PlayStation, hit Triangle. On Xbox, press Y. If you're on a PC, just tap the F key. That’s literally it. If the car is locked, you’ll see your character jiggle the handle. No big deal—just punch the window a couple times to break it, then hit the button again. You’re in. Now go cause some chaos.

The control scheme is platform-specific but intuitive. The action is context-sensitive, meaning the game recognizes your proximity to a vehicle and displays the appropriate control hint. On console controllers, the primary action button is used. If the vehicle is locked, the enter command will fail. The solution is to damage the window until it shatters, which then allows the enter command to function correctly. This mechanic reinforces the game's sandbox nature, offering a simple problem with a direct, albeit destructive, solution.

I love the little details. You don’t just magically appear inside; your character actually opens the door. If it’s a nice car and it’s locked, you have to break the glass. I always aim for the smaller passenger window—seems easier. It feels more real that way. Plus, if you’re in first-person view, the whole animation of reaching for the handle is super cool. It’s these small touches that make messing around in the world so much fun for me.

My friend was stuck on this for a minute because they were just running into the car. The key is to stop directly next to the door, not the hood or trunk. Wait for the game's prompt to appear. If it doesn't show up, try repositioning yourself. Also, some mission-specific vehicles require you to be in a certain spot. If a car is locked, don't waste time; either break the window or find another one. There are plenty of cars just sitting around waiting to be "borrowed."


